NATS 1700: Computers, Information, and Society

Final Grades News:
Final grades have been released. Your uncollected course work can be picked up from my office
on:
- Thursday, May 14th, 1pm to 2:30pm,
- or by appointment.
I will keep all your work for one year.
NATS 1700: Fall/Winter 2014-2015
- Lecture schedule: Tu, Th, 14:30--16:00, LAS C
- Instructor's office hours: Tu, Th, 13:30-14:30, Lassonde Bld., 3052B
- Class representatives:
- Daniel Astakhov, danast@yorku.ca
- Maria Spano, mgspano@yorku.ca
- Eva Darboh, evanana25@hotmail.com
- TAs:
- Michael Haworth (BH)
m.brandon.haworth@gmail.com
- Vassil Halatchev (VH)
vaskohal@cse.yorku.ca
- Robert-Frank Codd-Downey (RCD)
robert@cse.yorku.ca
Course description
When we reflect upon the impact of
technology on society, computer and information
technologies represent canonical examples. Yet, no
singular technological invention or event, no matter how
groundbreaking, can account for the creation of the
digital electronic computer. Similarly, no digital
computer, no matter how powerful or versatile, can
singularly explain the rapid transition of our
civilization into that of consumers of digital
information. The computer and information technologies
are examples of high technologies in constant motion,
advancing at a speed that makes projections of their
future milestones and impact difficult without a
systematic approach grounded in their history and in
present technological social and scientific context.
Indeed, no invention occurs without such a context
created in part by a chain of earlier discoveries,
inventions, or contributions, sometimes centuries in the making.
This course provides a comprehensive look
at the historical development, present state, and
possible future directions for the computer and
information technologies. It examines the continuous
interplay between these technologies' advancement and
social, economic, and cultural changes and demands.
Computing and its impact on society is a
vast subject that cannot be covered adequately in a
single course and, therefore, some selection of subjects
have to made. The course will focus on the central themes
conjoining historical with contemporary, technological
with social, individual with collective. Some of these
themes are: the calculating machines and methods of the
past, the birth of modern computing, the evolution of
hardware and software, the quest for artificial
intelligence and the limits of computing, digital social
networks, virtual reality, digital entertainment, and
many more.

Course Evaluation

Research papers
Students are required to write two research
papers and submit them for evaluation -- the first paper
should be completed in the Fall term and the other in Winter.
The Fall research paper deals with a
historical aspect of computing and society (any period
before 1990). The subject of the paper can be the
history of an artifact, a computer pioneer, a company, an
organization, or a significant event in the history of
computing. The purpose of the paper is to analyze the
selected subject in the context of the mutual shaping of
society and the computer and information technologies.
For instance, a student may choose to write about the
attention that the early home computer industry was
paying to children. Or about the history of computing at
York University and the way the early computing resources
at York were shaping the university's academic life.
The Winter research paper deals with
any contemporary aspect of computing in relation to
selected social, cultural, economic, technological, or
political issues, in the first decade of the 21-st
century. For instance, a student may choose to write
about a specific issue related to Open source movement,
One Laptop Per Child movement, Semantic Web, iTunes, or
computers in early childhood education.
Each research paper should be about 4,000
words in length. Although a student is free to select her
or his own research subjects, it is required that such
selections be approved by the instructor. To this end,
for each paper the student is required to submit the
paper proposal which must include: (1) the subject of the
paper, (2) brief justification of the relevance of the
selected subject to the study of computing in relation to
the processes of social, cultural, and/or political
change. The proposal should also specify (3) the sources
that a student is planning to use (e.g. scientific
journals, an interview with a pioneer of computing, trade
literature of the period, York University Computer
Museum, or York University Special Collections resources,
etc), and (4) expected outcome of the proposed research.
Each research paper will be judged with
respect to its content, technical accuracy, and writing
quality, and will be evaluated as follows:
paper proposal: 1% of the final grade;
paper draft: 5% of the final grade;
final paper: 14% of the final grade.
- NOTE: you can find solutins to test1 problems here.
- NOTE: your paper will be evaluated following these guidelines:
- NOTE: in-class submission of paper proposal, draft, and final version only; no electronic submissions;
- NOTE: a student can submit neither the paper draft nor the final paper
without an approved proposal.
Do research papers help??
Hello Professor Stachniak,
I would like to thank you from the bottom of my heart for making last years
class do the two research projects. Those two projects have made second
year projects much easier. In one class the prof praised our work in front
of 100 students, saying how thrilled he was with our project and that this
was one of the only times that he had given out a perfect mark.
Warmest regards,
M. J.

Course Schedule (subject to some changes...)
Fall 2014
week 1: Course Overview
week 2: Computing and Society -- An Overview,
lecture notes:
lecture1.pdf.
week 3: Where there is life, there are numbers:
prehistory of computing.
lecture notes:
lecture2.pdf.
additional readings:
- Luigi M Bianchi's
lecture notes 01--05.
- Michael Williams, A history of computing technology,
available from Steacie Library.
- references provided in the lecture notes.
week 4: The mechanical calculating machines of
the 17th century, Charles Babbage's Analytical Engine
lecture notes:
lecture3.pdf.
additional readings:
- Luigi M Bianchi's lecture notes 06--13
http://www.yorku.ca/lbianchi/sts3700b/syllabus.html
- Michael Williams, A history of computing technology,
available from Steacie Library.
- references provided in the lecture notes.
week 5:
The World of Calculators: from Office equipment to pocket gadgets
lecture notes:
lecture4.pdf
calculator gallery:
additional readings:
- Luigi M Bianchi's lecture notes 13
http://www.yorku.ca/lbianchi/sts3700b/syllabus.html
- Michael Williams, A history of computing technology,
available from Steacie Library.
- G.C. Chase, History of Mechanical Computing Machinery, IEEE Annals of the History of Computing,
vol. 2, no. 3 (1980), pp. 198--226.
- references provided in the lecture notes.
week 6: The Dawn of Automatic Computing
lecture notes:
lecture5.pdf.
additional readings and resources:
week 7: The Birth of the Computer Industry
lecture notes:
lecture6.pdf.
additional readings and resources:
week 8: The Microchip
lecture notes:
lecture7.pdf.
additional readings
- Michael Williams, A history of computing technology,
available from Steacie Library.
- references provided in the lecture notes.
week 9:
The rise of microcomputers: the commercial microcomputers
lecture notes:
lecture8.pdf.
See also Addendum.
additional readings and resources:
- Father of PC, The Globe and Mail.
- Canadian Inventor, IT World.
- Canadian getting his due as pioneer in computing.
- Z. Stachniak, Inventing PC: the MCM/70 Story, McGill-Queen's University Press (2011).
check
this inteview.
Enjoy!
- Z. Stachniak, The Making of the MCM/70 Microcomputer. IEEE Annals of the History of Computing,
April-June 2003 (vol. 25 no. 2), pp. 62--75.
read the article here
- Z. Stachniak, Microcomputers. Wiley Encyclopedia of Computer Science and Engineering,
Benjamin W. Wah, Editor, volume 5, Wiley (2009), pp. 1860-1868.
week 10: Computer of my own: the computer hobby movement
lecture notes:
lecture9.pdf.
additional readings and resources
- The First West Coast Computer Fair 1977.
- Bill Gates on Microsoft BASIC, 1994.
- Bill Gates' Letter to the Hobbyists.
- Steve Wozniak on Apple I.
- Steve Wozniak on Apple computers.
- Peter Jenning's MicroChess, 1976.
- P. Ceruzzi, A History of Computing, MIT Press (1998).
- P. Freiberger and M. Swaine, Fire in the Valley: The Making of The Personal Computer,
McGraw-Hill (1999).
- Z. Stachniak, Microcomputers. Wiley Encyclopedia of Computer Science and Engineering,
Benjamin W. Wah, Editor, volume 5, Wiley (2009), pp. 1860-1868.
week 11: Computer at home and personal computing paradigm
lecture notes:
lecture10.pdf.
additional readings and resources
week 12: Micro-kids
lecture notes:
lecture18.
additional readings and resources
Review of the first term material.
Winter 2015
week 1: Software
Lecture notes:
lecture11
Additional readings and resources
week 2: Computing in Canada Part 1: in the beginning
Lecture notes:
lecture12.
Additional readings and sources:
- Ferranti's ReserVec
- J. Vardalas, The Computer Revolution in Canada: Building National Technological
Competence, MIT Press, 2001.
- References provided in the lecture notes.
week 3: Computing in Canada Part 2
- The age of the microprocessor
Lecture notes:
lecture13
- Microcomputers in Canadian schools
Lecture notes:
lecture14.
Additional readings/resources:
week 4: The limits of computing and
the quest for Artificial Intelligence
Lecture notes:
lecture15
and
lecture16.
Additional readings/resources:
weeks 5, 6: Joystick culture: video and computer games
Lecture notes:
lecture17 and
lecture18.
Additional resources/readings:
- Tennis For Two, 1958
- Story of SpaceWar! Computer History Museum
- SpaceWar! demo
- Computer Space, Atari, 1971
- Pong, Atari, 1972
- Space Invaders, Taito/Midway, 1978
- Pac-Man, Namco, 1980
- PacMan Fever - Buckner & Garcia, 1982
- 30th Anniversary of PAC-MAN, Google, 2010
- Magnavox Odyssey promotional film, 1972
- Magnavox Odyssey on What's My Line?
- Atari 2600 promo, 1979
- Famicom commercials, 1983
- Nintendo NEC commercial, 1985
- J.C. Hertz, Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts,
and Rewired Our Minds, Little Brown and Company (1997),
- Video Game Explosion - A History from Pong to Playstation and Beyond, M.J.P. Wolf (ed),
Greenwood Press (2008).
Free copy here...
- References provided in the lecture notes.
week 7: Digital world without boundaries: from ARPANET to WWW
Lecture notes:
lecture19.
Additional resources and readings:
week 8: Computers in the wrong hands: Cyber Hackers, Criminals,
and Warriors
Lecture notes:
lecture20.
Additional resources and readings:
week 9: Constant contact, constant absence(2): discussion on
social media
weeks 10 and 11: Constant contact: from smoke signals to Wi-Fi
Lecture notes:
lecture23
and
lecture24.
Additional resources and readings:
The future of computing -- discussion
week 12: Review: A Pictorial History of Computing and Society
Notes:
(2) The term "Constant Contact, constant absence" was used by Rebbecca
Slayton

Course Readings
Given the range and variety of the material
selected for this course as well as the speed with which
the research on Computers, Information, and Society is
advancing, there is no single textbook that could
adequately cover all the subjects listed in the Course
Schedule section. Therefore, throughout the course,
references to off- and on-line material will be provided
and divided into required and recommended readings.
Furthermore, a list of supplementary resources will be
given and maintained throughout the course.
Required Readings
Campbell-Kelly,
M. and Aspray, W., Computer: A History of the
Information Machine, 2nd edition, Westview Press
(2004). On-line version of this book is
available
via York's eResources
Aspray, W.
(editor), Computing Before Computers,
(link)
chapters: 1, 2, 4, 6, 7
Stachniak, Z. and Campbell, S.,
Computing in Canada: Building a Digital Future,
Transactions, 17, Canada Science and Technology Museum (2009).
Recommended Readings
Ceruzzi,
P., A History of Computing, MIT Press (1998).
Stachniak,
Z., Inventing PC: the MCM/70 Story,
McGill-Queen's University Press (2011).
Vardalas, J.N., The Computer
Revolution in Canada: Building National Technological Competence, MIT Press (2001)
Deibert, R.J, Black Code: Inside the Battle for Cyberspace, Random House of Canada (2013)
(link)
Supplementary Resources
IEEE Annals of the History of Computing; this journal is
the top rated publication on the history of computing and an excellent educational resource; it's electronic
version is accessible view York Library eResources.
SIGCAS - the ACM Special Interest Group on Computers and
Society, http://www.sigcas.org SIGCAS Newsletter is accessible via York eResources
York University Computer Museum (YUCoM) located in the department of Computer
Science and Engineering Building contains many collections and documents on the Canadian history of
computing. See YUCoM.

York University Computer Museum is Looking for Volunteers!
York University Computer Museum
(YUCoM)
is looking for student volunteers to help
with various projects from archiving documents to arranging exhibits. If you
would like to volunteer 1 hour a week of your time, 2 hours, or more,
please contact the instructor. Thanks!
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