Bill Kapralos, Ph.D
A
djunct Professor
Department of Computer Science and Engineering
Faculty of Graduate Studies

York University
Toronto, Ontario, Canada.  M3J 1P3.

 

Bio

Bill Kapralos received his BSc (first class, with distinction), MSc and Ph.D from York University (Department of Computer Science and Engineering). His MSc research was concerned with the development of a video teleconferencing system combining both audio and video cues to automatically detect and track multiple speakers in teleconferencing and remote learning applications. His Ph.D dissertation investigated the development of sound synthesis techniques inspired by image synthesis and optics-based methods to model the acoustics of an environment in an efficient manner for dynamic virtual environment/reality applications. Bill Kapralos' current research interests include: acoustical modeling and 3D (spatial) sound generation for virtual environments and games, multi-modal virtual environments/reality and the perception of auditory events. He has held various teaching appointments at several institutions including York University (Department of Computer Science and Engineering) and the University of Toronto (Department of Computer Science).  He is also an adjunct Professor in the Faculty of Graduate Studies (Computer Science and Engineering), York University.  Bill is a reviewer for the Journal of the Acoustical Society of America, Journal of Image and Vision Computing,  Autonomous Robots, and the United States National Science Foundation.  He is also an Adjunct Professor at York University (Faculty of Graduate Studies, Department of Computer Science and Engineering).  Bill Kapralos is also chairing ACM FuturePlay 2007 Academic Games Conference (November 15-17 2007 in Toronto, Canada), an international conference that addresses academic research and emerging industry trends in the area of game technology and game design and the design of games for learning, for gender, for serious purposes, and to impact society

News

The University of Ontario Institute of Technology will be hosting Microsoft's DevelopMENTAL Game Camp.  The event will be open to all UOIT, Durham College students, and the general public.  Greater details will follow.

The ACM FuturePlay 2007 conference focuses on three main themes. The first theme, future game development, addresses academic research and emerging industry trends in the area of game technology and game design. The second theme, future game impacts and applications, includes academic research and emerging industry trends focused on designing games for learning, for gender, for serious purposes, and to impact society. Finally, the third theme, future game talent, is designed to provide a number of industry and academic perspectives on the knowledge, skills, and attitude it takes to excel in the games industry.  FuturePlay addresses these issues through exciting and thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper sessions, panel sessions (including academic and industry discussions), workshops (including design, technology, and career workshops), and exhibitions of posters, games, and the latest game technologies and supports from industry-leading vendors. Continuing with the tradition established by CGT and improved upon by last year's conference, the highlight of the games exhibition is a peer-reviewed competition of games in three categories: Future (experimental) Games, Serious Games, and Student Games.

Current Research

Some Past Research

Publications .

Thesis

Refereed Journal Articles

Refereed Conference and Workshop Articles

Technical Reports

Non-Refereed Abstracts / Posters

Awards and Honors

 

Teaching

Student Supervision and Research Projects

Program Committees/Reviewer

Graduate `Stuff'

Graduate Courses Taken

Some Completed Graduate Course Projects Related Information

Past courses I have been a TA for